In Dune: Awakening, Funcom’s upcoming survival MMO set on the harsh desert planet of Arrakis, you’ll be able to build your own home, ally yourself with one of the Great Houses, flee from enormous sandworms and fight other players with both ranged weapons and up-close melee combat. But you will not be allowed to shoot one of Dune’s laser weapons at a player with an active personal shield, a gameplay constraint that will make a lot of sense when you read this description from the Dune wiki:
“Shields were produced by a Holtzman generator, the field deriving from Phase One of the suspensor-nullification effect. Shields can be calibrated to permit the passage of matter below given speeds… However, if a lasgun beam hit a Holtzman field, it would result in sub-atomi…